![]() So 12,000 Crystals for $100 would buy you 60 Trooper crates (more if you were buying Starfighter or Hero ones), each of which contains from 1-3 random Star Cards - i.e. Hero (cards for Star Wars icons such as Luke, Vader, Yoda and, er, Bossk): 2,200 credits / 110 Crystals Starfighter (cards for spaceships): 2,400 credits/ 120 Crystals ![]() Trooper (cards for general infantry): 4,000 credits / 200 Crystals Crystals also can't directly buy Credits or Scrap, but you're very likely to find some by opening a few crates. In theory buying Crystals enables you to sidestep the lengthy play matches - earn Credits - buy Crates - get Scrap - build/upgrade Cards loop - but, if you're after specific cards, the blind bag element means you'll almost certainly have to buy multiple Crates. which primarily contain a few randomly-chosen Star Cards. These buy the same loot crates as Credits do - i.e. Though Scrap is not directly earned through play, it's the currency you most directly require for upgrades.Ĭrystals are the currency sold for real money. Star Cards are how character customisation is handled, representing different or upgraded weapons, active abilities, and passive perk bonuses such as speedier health recharge. Scrap is the secondary currency, used to craft specific Star Cards and, more importantly, to upgrade Star Cards. This is both harsh and strange, given that at that point you could just go play some multiplayer - where the unlocks are actually used. The solo 'Arcade' mode rewards Credits too but with a restriction, only giving paying out up to a certain point then not again until the next day. I earned around 3,000 credits from half a dozen matches but obviously this can vary.Ĭompleting the singleplayer campaign also offers a chunk of 5,000 Credits. kill x dudes while playing as Assault class. You gain some Credits by playing in matches and meeting targets, e.g. Credits also unlock extra Hero characters, who I'll return to later. Credits buy loot crates, which contain randomly-allocated Star Cards (see below), sometimes the crafting resource Scrap (also see below), and sometimes more Credits. OK! Battlefront 2 has four, for lack of a better word, currencies. ![]() I do want to say up front that even detailing all this stuff requires an ungodly number of words, which speaks to a needless degree of complexity that distracts from the core act of Shooting Some Dudes. I'm here to cut through the noise and examine how loot crates, unlocks, payments, and grind work within SWBF2 - and how incorporating this oh-so-2017 goldrush into an online shooter disrupts the experience of playing it. With the game out this week, millions of voices are already crying out in terror about the time and/or costs involved in accessing every character, weapon and rechargeable grenade variant. ![]() 40 years later, C-3PO lunchboxes in Woolworths have given way to microtransaction loot crates in EA's Star Wars Battlefront 2. A long time ago, a man worked out how to merchandise popular entertainment at a hitherto unprecedented level. ![]()
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